![]() You will see that it flies "into the ground" for a few frames and emerges out of it again. The last frame of the to be cut segment is the one where the avatar is not fully landed on the ground yet. It either looks like this for all of the levels Depending on the framerate you recorded, it could look slightly differently. Cut the video file on the left end of that frame. The first frame of the segment to be cut out is the one where the hub orb disappears. Now for loadless, you need to cut out the loading times which happen after orb activations from the hub until you land on the ground for the level and can move again. Cut away everything that appears after this frame.Īfter you've done these two things, you've gotten your exact RTA time. The time of this frame is to be included to the video. This is the very last image your video must include. Last frame image (of course, the direction of the last shot can vary. Cut away everything that is before this frame. If two frames look like the same, use the first one. This is the very first frame your video inside of the editor must have. These reference images are subject to change, the autosplitter has the final say here. It is important now that you know which framerate you recorded in! The next steps will describe the retiming steps for both 30 and 60fps. Once you prepared the session and loaded the video file into it, you can proceed. ![]() Using Windows Movie Maker or iMovie ¤might¤ work if you edit your original local recorded video and not rip it from twitch/youtube yourself.¤ Any program you have for video editing will do, I even use my DAW (Digital Audio Workstation, so not primarily for video) for timing.¤¤ Be sure that you have set the grid to your recorded framerate, which should be either 30 or 60fps. You need to get yourself some software for frame perfect video editing. The next steps will describe the retiming steps for both 30 and 60fps, so be sure you know which method you will need to use! If, however, you play on console or did a run without knowing of the aforementioned methods, here's a way to determine the loadless time without these tools from your run video.īefore everything else, it is important now that you know which framerate you recorded in. After all of the packages have been installed, run npm start to open the app.The easiest way of finding out your loadless time is either using the auto splitter for Livesplit (Windows only) or the ingame timer mod (Windows/Mac/Linux). ![]() In your command line, use cd to navigate to this repository's directory, then run npm install. Make sure you have Node.js and npm installed. Running an unpackaged versionĬlone this repository to your local machine. Once settings are changed, press the Save settings button. Edit your settings by right-clicking the popup and pressing Open Settings. Edit the table and press Save splits to save them. Change information about the splits by right-clicking the popup and pressing Edit Splits. Start, stop, or restart the stopwatch using Alt record splits by pressing Shift. To move the popup, grab the icon in the corner and drag. The app may lag at first check if it is ready by pressing a key and seeing if it appears after Keys pressed (shown at the bottom of the popup). Close by right-clicking anywhere on the popup and pressing Close Runtime.
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